Hello everyone.
The Mixed Reality Forums here are no longer being used or maintained.
There are a few other places we would like to direct you to for support, both from Microsoft and from the community.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.
If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.
And always feel free to hit us up on Twitter @MxdRealityDev.
The Mixed Reality Forums here are no longer being used or maintained.
There are a few other places we would like to direct you to for support, both from Microsoft and from the community.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.
If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.
And always feel free to hit us up on Twitter @MxdRealityDev.
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Re: MediaFrameReference Properties
The quick answer... .H and .idl files from the uwp Windows SDK typically found C:\Program Files (x86)\Windows Kits\10\Include{YOUR VERSION}\winrt The longer answer, well this depends on your version, if you have the SDK installed properly, and specifically which interface are you referring. The media frame ref is more a… -
Re: For those who got Hololens - what DONT you like?
You can use 2 hands to enlarge objects, and move objects in the scene based on your xyz hand movement delta, but you don't get rotation from the hands which would make it 100x better, and they def should work toward adding leap quality hand skeleton tracking.... You get an x,y,z value of one or both detected hands from the… -
Re: HoloLens - First Impressions
Any concern about the HW performance of HoloLens will be no issue at all, e.g., about FOV, resolution, speed, heat, etc. Every 3~4 years will give you SW developers 10 times gains and freedom, at least for the next 10 years. We CurvSurf are totally satisfactory for the current performance of and the currently foreseeable… -
Re: UK Version:HP Windows Mixed Reality Headset VR1000-100nn – Black
Thanks for that @Jesse_McCulloch, according to the Kinect IPD app, my IPD is (72.3), so that's why I get the same problems, The problems is made worse for wearing sight correction spectacles, glasses, need to spend a lot longer positioning the headset. The isn't any problems with wearing glasses in the headset which is… -
Re: Depth buffer access / detailed local spatial mesh including user hands
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Re: Announcing Spectator View
This box is used on a USB 3.0 the opening display picture on the desk Blackmagic Design Intensity Shuttle for USB 3.0 Shows the usage of the device. The only software change USE_OPENCV TRUE in CompositorShared.h and build as RELEASE, x64 in Visual Studio 2015 There is possibility of using this other device, but this has… -
Re: What would you want in a HoloLens Dungeons and Dragons Game?
AdefWeb, HoloChess -- yeah. I think all AR ideas ultimately lead back to Star Wars Episode IV. EgoAnt, Fog of war. Brilliant. Ash, The Jedi Council playing D&D. I like it. Remote play hadn't even occurred to me and would be awesome. I wonder if instead of one app, you could release D&D modules each as separate apps with… -
Re: HP mixed reality headset has flashing black screen in mixed reality portal
Hi @russx The Powered USB Hub wont help only make matters worse!. Must be direct to USB 3.0 With my HP WMR thread UK Version:HP Windows Mixed Reality Headset VR1000-100nn – Black The upgrade notes IMPORTANT: Mixed Reality devs, change your Insider settings today (Oct 9)!!! When choosing a USB 3.0 (blue internal colour… -
Re: Disassembly of HoloLens
I have. Multiple units. Don't do it. Don't use HL for your robot project. The most expensive component in your HL is the waveguide and the dual Himax LCoS assembly. You can get similarly capable cameras from China that run on most SBC w IOT core or full W10, or hack leap motion or Kinect or whatever the cool kids play with…
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