Hello everyone.
The Mixed Reality Forums here are no longer being used or maintained.
There are a few other places we would like to direct you to for support, both from Microsoft and from the community.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.
If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.
And always feel free to hit us up on Twitter @MxdRealityDev.
The Mixed Reality Forums here are no longer being used or maintained.
There are a few other places we would like to direct you to for support, both from Microsoft and from the community.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.
If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.
And always feel free to hit us up on Twitter @MxdRealityDev.
Search
-
Re: kinect code to hololens
@avramd02, as James has pointed out, the color camera should work just fine. But HoloLens is a unique device with unique capabilities. You should try to look at what windows holographic can expose to you. Unfortunately there is nothing like a skeletal tracking available - it is fundamentally a very different device. While… -
QR Scan in UWP with USB2.0 Webcam and Kinect 2
This is a modification of the original project in Unity QR Code/Barcode Scanner and Generator---Cross Platform Please make sure you BUY a copy of this Unity Asset Store app, if you intend to work with it This was for Android and iOS (iPhone), which have been disabled. To make this work with UWP the original plugins have… -
Re: Unity Editor
@adityosn Basically you need at least New Unity Technical Preview - 5.4b24 HTP Follow the instructions and it will install alongside you current version of Unity. Keep your new project names small and without spaces. Like "C:\Unity54b24\HoloTut01\". No greater than 25 characters of SerializeWeaver.exe error occurs. My… -
Re: What is best solution to create a demo video to show HoloLens ability ?
Hi @javad329 The camera to view this area can be as cheap as a Kinect and Kinect 2 for Windows adapter as you are only sharing one HoloLens then positioning wont really matter. Download the Kinect SDK for Windows 10 Creators edition build15063 Plug the Kinect Adapter into USB 3.0 (blue) Port, start Camera app and you are… -
Re: spatial mapping cameras
-
Re: Open Source Projects (Including a new one!)
-
I am trying to connect kinect and hololens
I have two different apps for kinnect and hololens, i was able to get network connection between them. The image that i am getting through network is getting displayed when i play through unity editor. But i am unable to diplay the image on hololens after deploying my app on hololens. I have changed player settings and… -
Re: Extract depth camera mesh from mixed reality headset? Unity 2017
The sensors are not cameras they are used to keep headset tracking using infra read there is no access to streams. To do this you will need an old Xbox One Kinect 2 to Windows as used in your picture above. The Kinect SDK support depth streams. The HoloLens does not support infrared depth streams data access, with major… -
Re: Suggestion. Improve WMR controllers tracking using webcam
Webcam on laptop/PC are varied in quality and it will consume a part of CPU power for images processing, not to mention the latency and depth recognition issues too. I think of the use Kinect as an additional sensor for the WMR. Kinect has precision issue in the past, but WMR can handle all the precision issue and Kinect… -
Re: Creating a new Gesture
99 results