We have decided to phase out the Mixed Reality Forums over the next few months in favor of other ways to connect with us.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
The plan between now and the beginning of May is to clean up old, unanswered questions that are no longer relevant. The forums will remain open and usable.
On May 1st we will be locking the forums to new posts and replies. They will remain available for another three months for the purposes of searching them, and then they will be closed altogether on August 1st.
So, where does that leave our awesome community to ask questions? Well, there are a few places we want to engage with you. For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality. If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers. And always feel free to hit us up on Twitter @MxdRealityDev.
Visual Studio 2019 & HoloLens 2 deploy stuck
It makes it impossible to deploy from Visual Studio 2019 on HoloLens 2 (ARM64). The compilation is done without problem, but during the deployment we arrive on a "A remote operation is taking longer than expected". And no error message.
I use Unity and I have a lot of data in the Streaming Assets (~ 800mb). It is on this data that it stops. It's random, it always stops at different files.
If I make an appx then an installation through the Device Portal, no problem the application installs and launches. Likewise if there is less data in the Streaming Asset.
The standby of the HoloLens 2 is deactivated to avoid its involuntary disconnection.
An idea of the problem ?