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The Mixed Reality Forums here are no longer being used or maintained.
There are a few other places we would like to direct you to for support, both from Microsoft and from the community.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.
If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.
And always feel free to hit us up on Twitter @MxdRealityDev.
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Is webcam supported with Hololens Emulator?
Best Answer
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OptionsJimbohalo10 ✭✭✭
@sachisha said:
Is webcam supported with Hololens Emulator? If not, how do we test image targets for eg Vuforia's vumark with hololens emulator?No Web cam support for HoloLens Emulator and Vuforia's vumark does NOT support the HoloLens Emulator. Vuforia uses it own code to drive only the HoloLens Device
Quote from Vuforia's vumark manual
Note that the Unity HoloLens Technical Preview does not currently support Vuforia’s Play Mode simulator. You’ll need to deploy your apps to a device to run your HoloLens scenes.
Alternatively you can develop your scene in another version of Unity that supports Play Mode and then migrate it to the HTP edition when you’re ready to deploy to HoloLens.
That means Unity Android play etc
5
Answers
No Web cam support for HoloLens Emulator and Vuforia's vumark does NOT support the HoloLens Emulator. Vuforia uses it own code to drive only the HoloLens Device
Quote from Vuforia's vumark manual
Note that the Unity HoloLens Technical Preview does not currently support Vuforia’s Play Mode simulator. You’ll need to deploy your apps to a device to run your HoloLens scenes.
Alternatively you can develop your scene in another version of Unity that supports Play Mode and then migrate it to the HTP edition when you’re ready to deploy to HoloLens.
That means Unity Android play etc
See Thread Difficulty uploading Vuforia 6 sample Project
Thanks for the answer. It would be helpful if you can point me to some sample/example or at least the direction by which I can create a Hololens example for scanning a QR code or Marker pasted on the product and it will give some stats/3d bar while gazing on it.
I don't know if you searched for Barcode threads. Mainly this thread QR code detection
The real problem for me is that Locatable Camera in Unity and Locatable Camera
has to be integrated into the Unity Asset Store QR Code/Barcode Scanner and Generator---Cross Platform.
I have not got HoloLens device and cannot really justify purchase of software, though seems easy to do, but you cannot test in HoloLens Emulator.
Lots of people seem to be waiting for a similar app, but contact author for commercial rights.
@sachisha Check out updated the thread https://forums.hololens.com/discussion/2156/vuforia-manual-working-with-the-hololens-sample-in-unity#latest